Yolked and Loaded

Yolked and Loaded

🎯 Project Lead & Lead Level Designer

Designed and balanced a competitive multiplayer split-screen arena with strategic chokepoints, power-up placement, and fair sightline management. Conducted extensive playtesting and balance iterations. Made using the Super Mario IP in Unreal Engine 5.

Team Project Level Design UE5 Player Flow Split-Screen
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The Memory of a Potion

The Memory of a Potion

🧩 Game Designer

Created an environmental puzzle mechanic system that allows players to manipulate the environment to make potions. Taking inspiration from the escape-room genre, you work your way out of the witch's hut.

Solo Project Puzzle Design Mechanics Difficulty Balance Unity
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Dragepust — Rød Sjø

Dragepust — Rød Sjø

🗺️ Lead Level Designer & Narrative Designer

Designed a story-driven game with 5 interconnected levels where the environment tells a narrative, inspired by a client's roleplaying game, Dragepust by Outland.

Team Project Narrative Design Level Design Environmental Storytelling UE5
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Bingo's Berries

Bingo's Berries

🌿 Lead Level Designer & Co-Game Designer

Designed and integrated levels in a cozy exploration game with stories told as time progresses. Implemented environmental storytelling, trading and interactions with NPCs in a natural landscape.

Small Team Environmental Storytelling Cozy Game World Building Unity
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