โญ
Emily Nicolaisen
๐Ÿ‘พ Player One

Emily Nicolaisen

๐Ÿ—บ๏ธ Level & Game Designer ยท Oslo, Norway

I'm a passionate game developer specialising in level design and game design. I combine creative vision with technical expertise to craft worlds that feel alive โ€” from intimate puzzle rooms to sprawling narrative landscapes. I believe great games come from truly understanding what makes players tick.

๐ŸŽฎ 5 Projects ๐Ÿ† 2 Game Jams ๐Ÿ› ๏ธ Unity & UE5 ๐ŸŒ Oslo, Norway
Tilly the dog
๐Ÿพ Happiness Manager

Tilly

๐Ÿถ Jack Russell & Parson Terrier Mix ยท Chief Morale Officer

Tilly has been a key member of every project, specialising in moral support, mid-session zoomies, and knowing exactly when a snack break is needed. Her playtesting feedback consists mostly of head tilts, but they're always insightful.

๐Ÿพ Very Good Girl ๐Ÿ’ค Nap Expert ๐Ÿ›‹๏ธ Couch Potato Pro

Outside of Work

When I'm not designing levels, you'll probably find me doing one of these โœจ

๐ŸŽฎ

Gaming

Exploring game worlds is both my favourite hobby and my best research. Cozy games, narrative adventures, and anything with good level design have my heart.

๐Ÿ“š

Reading

From fantasy novels to design books, reading feeds my storytelling instincts and helps me bring richer worlds to the games I work on.

๐ŸŽจ

Creating Things

Whether it's drawing, crafting, building something, or just making a nice thing โ€” I'm happiest when my hands are busy making something new.

๐Ÿ’›

Time with My Fiancรฉ

My fiancรฉ is my biggest supporter and adventure partner. We love exploring new places, trying new food, and spending cozy evenings in together.


Core Competencies

๐Ÿ—บ๏ธ Level Design

From intimate spaces to sprawling open worlds, crafting engaging play areas

๐ŸŽฎ Game Design

Designing mechanics, systems, and player feedback loops

โš–๏ธ Player Balance

Testing, iterating, and balancing for optimal player experience

๐Ÿ“‹ Documentation

Clear design documents, level briefs, and technical specifications

๐Ÿค Collaboration

Working effectively with artists, programmers, and other designers

๐Ÿ› ๏ธ Tools & Engines

Proficient in major game engines and level design tools


Software & Programs

Unreal Engine 5
Unity
ProBuilder
Adobe Illustrator
Visual Studio / VS Code
Git / GitHub
Perforce
Figma
Miro
Notion

Experience & Background

Level Designer

2024 โ€“ Present

Designed and implemented levels for multiple projects, focusing on player engagement and game balance. Participated in game jams and collaborative development projects.

Game Designer

2024 โ€“ Present

Designed game mechanics, systems, and player progression for multiple projects, some developed in collaboration with other designers and developers.

Student Association โ€” Kristiania Spillmaker Forening

2024 โ€“ Present

Helped start and manage a student association focused on game development. Organised events, meetups, and projects for students interested in game making.

Game Development โ€” Kristiania Vocational College

2024 โ€“ Present

Studying game development and design principles, with a focus on level design and player experience. Worked on several group projects and collaborated with other students.

Applied Computer Science โ€” OsloMet University

2021 โ€“ 2022

Learned fundamental programming and computer science concepts, including data structures, algorithms, and software development. Also studied design and accessibility principles.

Media and Communication โ€” Hvam High School

2017 โ€“ 2020

Studied media and communication principles, including visual design, storytelling, and digital media production. Started a business as CEO in media production with 17 employees.


Ready to Collaborate?

I'm always interested in discussing new projects and opportunities!

๐Ÿ’Œ Get in Touch