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Project Overview

A cozy exploration adventure game where players take on the role of a foraging bear, Bingo, helping his family prepare for winter. Navigate a serene autumn forest, discover and gather seasonal foragables like berries, mushrooms, nuts and fruits, and interact with friendly forest creatures. Trade with NPCs, uncover new areas with new foragables. Make choices of what to trade and what to keep for yourself before winter arrives. The game emphasizes peaceful exploration, gentle storytelling, and learning about nature's cycles through Bingo's journey. The game is still in early development, but the core foraging and exploration systems are in place and being expanded with new content and features.

Duration

2 months (still in development)

Team Size

2 people

Roles

Lead Level Designer

Co-Game Designer

Narrative Designer

Environment Designer

Tools

Unity Engine

Key Responsibilities

  • Designed and implemented the game world with team
  • Created forest levels with foragable locations and NPCs
  • Helped design inventory and resource management systems
  • Created quests and storylines for NPCs
  • Crafted environmental narratives and NPC interactions
  • Balanced difficulty to maintain relaxing gameplay while providing gentle challenges
  • Created level design that supports the game's peaceful and exploratory tone
  • Created environment design that fits the world design.

Design Pillars

Exploration & Connection

Players can interact with characters choosing to help each other, giving you more ways of finding everything on your quest list.

Cozy Atmosphere

Warm autumn colors, gentle music, and calm pacing create a relaxing experience without high-stakes pressure.

Natural Progression

Days will pass automatically as you explore, with new foragables appearing and story being revealed over time.

Meaningful Collection

Every item collected contributes to Bingo's final quest list, making resource gathering feel purposeful and rewarding.

Foraging System

Seasonal Foragables

Different items appear throughout the game world based on location and biome. These grow back over time. Players learn which areas yield berries, mushrooms, nuts and fruits, encouraging exploration and return visits.

Wildlife Encounters

Meet other forest creatures with their own stories and routines. Some become friends, others open new exploration areas and some progresses the story.

Trade with NPCs

As you collect items, trade with NPCs to unlock new areas and get missing items for your list

Design Philosophy

  • Gameplay should feel like a peaceful walk in nature
  • Exploration is more rewarding than competition or conflict
  • Visual beauty and atmosphere are as important as mechanical depth
  • Bingo's journey toward wintertime is a story told through exploration and collection
  • Gentle guidance and optional hints respect player agency and pacing preferences
  • Cozy games thrive on discovering small delight rather than overcoming obstacles

Want to try the game? Play on Itch.io