๐งฉ Game Programmer & Game and Level Designer
Created a story puzzle game with clues around the environment. The game features puzzles that utilise environmental interactions and mechanics to challenge players. This was a solo project where I was responsible for all aspects of puzzle design, including concept development, prototyping, playtesting, and iteration. The goal was to create a cohesive puzzle experience that encourages exploration and using your surroundings to solve puzzles and remember your story.
Core mechanics are simple to learn but allow for complex puzzle designs and fun solutions.
Puzzles reinforce the game's narrative, ensuring that solving them feels meaningful.
Contextual hints provide helpful clues without revealing puzzle solutions outright.
Environmental design clearly communicates which objects are interactive and how.
Want to try the game?
๐ฎ Play on Itch.io